Introduction to Gamification
16:00 to 17:00 - March 20, 2020

About the Webinar

How to use game elements to motivate your teams and users?

Gamification refers to the gameful motivation of behavior. Gamification utilises elements typical of games to induce game-like feelings in users, which in turn motivate behavior. Gamification is used in a plethora of contexts, including education (to improve learning at schools), healthcare (to improve hygiene levels at hospitals), and in business. Companies are now increasingly utilising gamification to motivate their employees and engage their customers. However, the implementation of gamification is not always successful.

In fact, gamification is sometimes ineffective as a motivating tool, leading to resentment by the users. Therefore, it is important to understand both the potential and limitations of gamification.

In this 30-40 minute webinar, we will:

– Explain what is Gamification
– Introduce the Game elements used
– Explain what are the “game-like” feelings
– Show some real Gamification use-cases
– Explore the limitations and risks of gamification

THE COMPANY


Scrypt.Media SAS

13B Avenue de la Motte-Picquet
75007, Paris, France

SIRET: 841 092 059 00010
VAT: FR 57 841 092 059

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